Building
Building is a fundamental aspect of Voxel Telephone. There are many commands and tools available to assist you in building.
- /AbnormalTriangle Creates a triangle from three points.
- /CourierTransform Simulates the result of rough handling during transit.
- /Cuboid Creates a cuboid from two points.
- /Line Creates a line between two points.
- /Replace Replaces blocks in a cuboid with another block type.
- /SphereSlow Creates a sphere from a center point and a radius.
- /PositionalTransform Transforms a selection. It can be used for moving, copying, flipping or spinning a selection of blocks.
- /abort Cancels interactive operations.
- /animation Provides a basic tool for exploiting a visual illusion of motion.
- /commit Saves the current VCR state as the level state.
- /fastforward Restores actions reverted by /rewind.
- /license Adds a license to a build and publishes it as a model.
- /mark Marks your player position for interactive commands.
- /paint Toggles paint mode.
- /repeat Toggles repeat mode. The last build command will be interactively repeated.
- /rewind Reverts a number of actions done to a level.
- /place Places a block at your player position.
- /template Switches the level's template.
- /vcr Enables VCR mode in a level.
- Templates A list of various templates that can be used while building.
- /FurrierTransform Adds extra blocks within a selection to make it look fluffier.